Download
WorldGame is in early pre-alpha. The current build is a prototype demonstrating terrain generation, basic production simulation, and the 3D client. Many designed systems are not yet implemented. Expect rough edges.
System Requirements
| Component | Requirement |
|---|---|
| OS | Linux (x86_64) |
| Graphics | Vulkan-capable GPU |
| Runtime | No additional dependencies — self-contained package |
The engine backend is written in Rust; the client uses Godot 4.2. Currently only Linux builds are available.
Pre-Alpha Build
WorldGame v0.1.2-prealpha — Linux x86_64
Download (coming soon)This is an early prototype for testing and feedback purposes. It does not represent the final game. If you encounter issues, please report them here.